There are two ways we can transmit your event: one is to just record the event, or to record and to broadcast live. In both instances the recorded material will be placed in the archive for download and/or to listen to.
Before we start, we need to know whether there are microphones and amplifiers for the speakers, and the capacity of the live audience. If there are, we can plug into the existing setup and record and broadcast from there. We also have our own microphones, with which we will record straight into our stream – but we cannot amplify the speakers at the event.
Should the event be just recorded, we turn up with our equipment and record. This is relatively straightforward and all we really need is electricity.
Our standard recording and broadcasting quality is 128 kbps in stereo, which is CD quality. The recording process is always closely monitored and there will always be an operator at the place of recording.
If the event is to be broadcast live, there are several things we need to know before we can start. What we require most of all is a broadband internet connection at the place where the event is hosted. Most buildings will have this. We prefer an ethernet port (wired connection) to wireless and Wi-Fi, but there are also limits to the length of cable before the signal becomes too slow; likewise with a wireless connection, physical obstacles can weaken transmission. We will always try all options before a broadcast, including mobile Internet, which we will have on our laptops. Internet access, speed and signal strength is vital to our service and organisers should ensure that adequate coverage is available.
How ‘live’ a broadcast will be often depends on the Internet connection. In order to send one stream down the line to our server, we will need a constant upload speed of at least 128kbps. Should this not be possible, we can either reduce the bitrate to 64 kbps, or send the steam later – which would make it not quite ‘live’.
Listening to the event is easy: Should it be broadcast live, it will play in the player on the right. For a recording of the event, search the archive. On the archive page the individual contributions can either be listened to there, or placed in an audio player (Windows Media Player/iTunes/RealPlayer).
Shortly after the live event, the contributions will become available as sound file downloads on the event webpage. We use the mp3 format for our broadcasts and downloads. To download a file, simply right click on the ‘download’ below the relevant title and save to disk.